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Author Topic: Why do all retired people attack my Base on S3?  (Read 2394 times)

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Tudor1988

  • Raptor
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  • Posts: 4
    • Email
Why do all retired people attack my Base on S3?
« on: September 16, 2013, 06:59:23 AM »

Everytime I want to send a message to the attacker, it announces me that it cannot find that player.

Is this a bug or just everyone who deletes his character starts an attack over my Base?

For example, player Gloran... I wrote him a message, but the server can't find him and I can't express my personal feelings towards his attack.
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Tudor1988

  • Raptor
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  • Posts: 4
    • Email
Re: Why do all retired people attack my Base on S3?
« Reply #1 on: September 16, 2013, 07:13:22 AM »

Problem solved...

Player's name is Piwo, not Gloran, which is the village.
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Pimpranisa

  • Raptor
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  • Posts: 2
Re: Why do all retired people attack my Base on S3?
« Reply #2 on: July 12, 2018, 08:30:09 AM »

This is a very good content. I read about the new knowledge gained.
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Enneagon

  • SpiderTank
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  • Posts: 342
Re: Why do all retired people attack my Base on S3?
« Reply #3 on: July 14, 2018, 03:16:16 PM »

Are all those attacks conducted by single 'first mech' raptor (2xLMG, Ceramic Plating)?
Targeting your cities that are of size between ~500~800 infrastructure points?


You might be interested to read this post.

There is a bot population that does this. Players may launch single raptor attacks as well, mostly for intelligence gathering (or sometimes with intend to annoy indeed), but those will differ from bots both by configuration and pattern.

EDIT: LOL didn't realise how ancient necro the bot posting above had done.
« Last Edit: July 14, 2018, 03:21:23 PM by Enneagon »
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Robert-MH

  • Vulture
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  • Posts: 41
Re: Why do all retired people attack my Base on S3?
« Reply #4 on: July 14, 2018, 08:11:38 PM »

EDIT: LOL didn't realise how ancient necro the bot posting above had done.

The Forum has a lot of (mostly)  outdated content.
We agreed to deliver new app (integrated with the game in the future) - "Social Mech Hero" (no idea how to call it :)), having functionalities combined with game forum, chats (public, group and private) and account management. We have the concept desoign and starting development as "one account" (one game account, not a server account) is our priority and first milestone.
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