MechHero Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 [10]
 91 
 on: August 14, 2016, 03:02:46 PM 
Started by verkli - Last post by verkli
Top Alliances:

On Top vs. Over The Top
(winner: Over The Top)

 92 
 on: August 14, 2016, 02:59:58 PM 
Started by verkli - Last post by verkli
.

 93 
 on: August 14, 2016, 02:59:25 PM 
Started by verkli - Last post by verkli
End Picture and Top Players:

 94 
 on: August 14, 2016, 02:52:40 PM 
Started by verkli - Last post by verkli
This is the final result of this (fast) server.

Personal notes: I was register two weeks before the end, so i cant say too much about the gameplay.
If you want to write about it, be my guest. But please be polite, i do not want catfight here, only facts.

 95 
 on: July 08, 2016, 07:25:49 PM 
Started by Dean - Last post by bofh999
post your real name then here  :)

 96 
 on: July 08, 2016, 07:24:44 PM 
Started by verkli - Last post by bofh999
only 20 citys? must have missed that server  ;D
thats a weekly batch on 1x lol

 97 
 on: July 08, 2016, 07:19:24 PM 
Started by meat - Last post by bofh999
@meat ath kinda defeats the purpose of the game, worse it destroys it totally and hand out the win to the biggest alliance.

it is hard enough to defeat a bigger enemy, even worse if 2 bigger ones are allied.
but it was critical that we also wiped also small bases to clear out a certain aerea to prepare for the endgame (yes it was all planned out from the first week on :)

also the only real useful attack is to raze a city, without very big armys this is close to impossible if your oponent pays a little attentiong.

shall i remind you at marines attemps of razing commanders citys, with 10-15 bomb runs for a small to mid city :))
(had to admit it was a little bis amusing)

there is no way you can win a war like this, specially not against a bigger alliance
but you need todo this against smaller players of his.

and honestly its mostly fault of those players.
building always next to each other, building clusters of citys and then wonder why you get attacked and cant defend.

if you have no time go far away, distance is the best defense.

if they change the game to the personal preference of every player nothing will be left and its unplayable.


let alone, if you do this those players cannot be allowed to attack bigger targets, otherwise it end up in raptor spam.
so those players play basically sim city (wrong game choice then) and to make things annoying they can easy build bases next to you, and steal all your important stuff.

well yea sounds like favourite husa strategy


 98 
 on: July 08, 2016, 07:02:25 PM 
Started by verkli - Last post by bofh999
Yea multis are useless. Except you want to drive yourself crazy.
even aplies 100x times to 4x

verkli tell her KPs are awesome

 99 
 on: May 30, 2016, 01:09:09 AM 
Started by verkli - Last post by Enneagon
Showing off at its best.
But it really usefull to show this off I bieve. Well, those who need it most wont see and/or understand  anyway I suppose.

Was this triggered by some discussion or why you mention multis repeadedly here?

I can comment that multis can't and won't give much of any income to one, above very very little, but will take way too much time to manage even at that. There are indeed few things one can exploit multis for, but in most general case it is just plain not profitable to run additional accounts. At least if you know what you doing anyway.

P.S. that number of KP is trully insane. Even for a maniac like you :)

 100 
 on: May 30, 2016, 12:49:53 AM 
Started by meat - Last post by Enneagon
If it will not happen in another two-three weeks I might start to worry would it ever happen.
Then, I personally dont worry anyway as not sure I ever play again...

Pages: 1 ... 8 9 [10]