If there were to be a mech limit based on the number of cities, it should be more along the lines of 50 mechs for first city, and 5 more allowed for each additional city. But you already know I am against mech limits vs city.

If the idea here is to reduce max amounts of mech a player can have there is a better way. You can put a cell modifier on every additional mech. As you make more mechs, it changes the base requirement for every single mech in your army. The owners can fudge this modifier to get a theoritical max nunber of mech you could have.

For example, you make one nova, base cost per hour is 1600 cells. Make 2 nova (anywhere, in any city) and now it costs 1700 cells per nova per hour. Make 3 nova, and now it costs 1800 cells per nova per hour. On the 50th nova, it would cost 6500 cells per nova per hour, or 325,000 cells per hour for a 50 nova army. AS it is now, it would only cost 80,000 cells for 50 nova per hour.

This is a much better way IMO. For those who argue, 'what about having different chassis, how does this affect increased cell consumption. I suppose you could increase by chassis class, but you could also increase by set amount based on chassis, no matter what chassis you build (have a nova, and build a raptor, then the nova just increased 100 cells, does not matter what chassis you build). Of course, building a raptor would not increase raptor cell usage by 100, maybe only 10 cell per hour. So something lie this...

For each additional mech, cell consuumption be chassis increases as follows:

raptor +10

puma +25

athlas +40

spider +60

nemesis +75

nova +100

You take the number of total mechs you have and every type of mech bases cell usage is modified as above. As example, you have 10 mechs, 3 raptors, 3 spiiders, a nemesis and 3 nova. Every raptor will use +100 cells, every spider will use +600 cells, every nemesis will use +750 cells, every nova will use +1000 cells.

This kind of base cell modifier will require alot of thinking. What I suggest here is an example only, and I already see lower end mechs will have to be reduced.

Hope this makes sense to everyone.